| Multiplayer Gameplay
							Years of modification to build a great multiplayer experienceMost single-player features are supported in multiplayerComes with a server browser connected to a masterlist for finding games quickly Extensibility
							Support for custom objects, skins, vehicles, map icons, weapons and radio stationsCustomizable weapon stats and vehicle handlingServers can be extended with plugins to provide more resources for scriptersPlayers can configure their multiplayer's appearanceAdded a configurable windowed modeIncludes a first-class GUI system and client-side scriptingServer testers can run more than one game at once | Stabiity
							Extended periods of testing to prevent crashes and bugsSupport for both retail (v1.0) and Steam gamesAnticheat on the server to prevent hacking Smoothness
							Accurate sync that reduces the effects of latencyInterpolation of player movements to smooth out jitterChanges the behavior of the game to use less CPU when idleVehicles are less slippery when riding on top of themActions such as vehicle surfing and animations are synced Servers
							Lightweight server core that demands few resourcesWide range of control over what players can or must do and when |